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Sins of a Solar Empire Downloads > Modifications:
Sins of a Solar Empire - Future Wars - tactical simulator (Alpha 0.1)
Filename: sins_fw_a0.1.exe


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204.05 MB
Alpha 0.1
Drako2
http://fgx.strategyplanet.g...
1386
06-25-2009
Sins Patch 1.13-1.17
Modifications


Average User Rating: 9.8
Number of Votes: 7
Related Files:
Latest 5 Modifications:
- SOA2 0.4E (1.041)
- Sins of a Solar Empire - Future Wars - tactical simulator (Alpha 0.4) (Alpha 0.4)
- Sins Of A Galactic Empire (1.0E)
- Sins of a Solar Empire - Future Wars - tactical simulator (Alpha 0.3)
- No Fleet Tax

3 Other Files by Drako2:
- Sins of a Solar Empire - Future Wars - tactical simulator (Alpha 0.4) (Alpha 0.4)
- Sins of a Solar Empire - Future Wars - tactical simulator (Alpha 0.3)
- Sins of a Solar Empire - Future Wars - tactical simulator ((Alpha 0.2))


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Sins of a Solar Empire - Future Wars - tactical simulator (Alpha 0.1) - File Description  


Description:
Sins of a Solar Empire - Future Wars - Tactical Simulator

Hereby the F.L.A.M. - Modding Team introduces its latest mod project: "Sins of a Solar Empire - Future Wars: Tactical Simulator" is a total conversion for the popular game "Sins of a Solar Empire". This mod is so to speak the "little brother" of the mod "Star Trek Armada II - Future Wars" which couldn't be released yet, because of some unfinished work.
As mentioned above this mod is a total conversion. That means all existing races are being removed from the game and replaced by new ones from the Star Trek universe.

At first we had our doubts wether this project could even be realized, since Frankie and me(Drako) were nearly working alone on the Future Wars project for Armada II. But we've got new support by S3ler. At this point: welcome to the team S3ler!

We aren't sure about the size of mod project ourselves yet, so just wait and see!

The plans are:

TOTAL CONVERSION
- 5 new races
-> Federation
-> Klingons
-> Romulans
-> Dominion(Dominion, Cardassians, Breen)
-> Maquis(renegade Starfleet members, Bajorans, Ferengi)
- new star bases
- new ships
- super weapons(possibly)
- new skin
- and some nice little expansions and surprises we're going to reveal bit by bit

Staff:

Frankie - Model converter, scripting, possibly the girl for everything
Drako - everything connected to graphics, scripting, 2nd girl for everything, taking care of the stuff girl no. 1 abandoned
Raab - creation of particle effects
S3ler - scripter, tech tree



Sins of a Solar Empire - Future Wars - tactical simulator (Alpha 0.1) - Screenshots  
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Sins of a Solar Empire - Future Wars - tactical simulator (Alpha 0.1) - User Comments  
The following comments are owned by the user that posted them. SolarEmpireFiles is not responsible for their content.

Total comments: 5 | Last comment: 07-02-2009 at 12:10

 #1 - It would be nice to know... - 06-26-2009 at 04:33
SovietHybrid
From:
Joined: April 10th, 2004
Posts: 188
..what version this TC is for? (1.12 or lower)
..what races are included with this version?
..erm, I think that covers most of my questions.

 #2 - 06-26-2009 at 19:08
gimpychris
Joined: June 26th, 2009
Posts: 1
Entire install is in german, i recieve an error message but i cant even tell you what it means. Please provide in english, or if english is not available, please let us know when it will be. Thank you

 #3 - 06-29-2009 at 14:54
bumting
From: (Nottingham)
Joined: September 17th, 2005
Posts: 382
Requirements Patch 1.13-1.17...it states this at the top of the page Roll Eyes (sarcastic)

 #4 - @#1 - 07-01-2009 at 10:39
SDJLoosecannon
From: (Dayton, OH)
Joined: June 2nd, 2007
Posts: 314
umm...
TOTAL CONVERSION
- 5 new races
-> Federation
-> Klingons
-> Romulans
-> Dominion(Dominion, Cardassians, Breen)
-> Maquis(renegade Starfleet members, Bajorans, Ferengi)
- new star bases
- new ships
- super weapons(possibly)
- new skin
- and some nice little expansions and surprises we're going to reveal bit by bit

 #5 - 07-02-2009 at 12:10
Drako2
From:
Joined: June 23rd, 2009
Posts: 8
The first alpha and also the following ones (if we decide to release more than one) will be only available in german. The reason for this is that it would just slow the progress down if we had to edit two string files at the same time.The final version of this mod will be available in english, though(if our translators don't try to escape again).

I hope you can understand our reasons for this.smile

(Races in this alpha - version: federation and klingon)



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